Every so often I get the question – “What is the overhead incurred by using TLS?”. Strangely enough, I couldn’t find a straight answer by doing some searching on the web, so let’s explore the answer. The TLS handshake has multiple variations, but let’s pick the most common one – anonymous client and authenticated server (the connections browsers use most of the time). As per the TLS standard the handshake looks as follows:
Client Server ClientHello --------> ServerHello Certificate <-------- ServerHelloDone ClientKeyExchange [ChangeCipherSpec] Finished --------> [ChangeCipherSpec] <-------- Finished Application Data <-------> Application Data
One thing to keep in mind that will influence the calculation is the variable size of most of the messages. The variable nature will not allow to calculate a precise value, but taking some reasonable average values for the variable fields, one can get a good approximation of the overhead. Now, let’s go through each of the messages and consider their sizes.
- ClientHello – the average size of initial client hello is about 160 to 170 bytes. It will vary based on the number of ciphersuites sent by the client as well as how many TLS ClientHello extensions are present. If session resumption is used, another 32 bytes need to be added for the Session ID field.
- ServerHello – this message is a bit more static than the ClientHello, but still variable size due to TLS extensions. The average size is 70 to 75 bytes.
- Certificate – this message is the one that varies the most in size between different servers. The message carries the certificate of the server, as well as all intermediate issuer certificates in the certificate chain (minus the root cert). Since certificate sizes vary quite a bit based on the parameters and keys used, I would use an average of 1500 bytes per certificate (self-signed certificates can be as small as 800 bytes). The other varying factor is the length of the certificate chain up to the root certificate. To be on the more conservative side of what is on the web, let’s assume 4 certificates in the chain. Overall this gives us about 6k for this message.
- ClientKeyExchange – let’s assume again the most widely used case – RSA server certificate. This corresponds to size of 130 bytes for this message.
- ChangeCipherSpec – fixed size of 1 (technically not a handshake message)
- Finished – depending whether SSLv3 is used or TLS, the size varies quite a bit – 36 and 12 bytes respectively. Most implementations these days support TLSv1.0 at least, so let’s assume TLS will be used and therefore the size will be 12 bytes.
Now that we have an average size of each message exchanged, we can calculate the average handshake size. One has to keep in mind that messages exchanged have TLS Record header for each record sent (5 bytes), as well as TLS Handshake header (4 bytes). The most common case can be simplified such that each arrow in the handshake diagram is a TLS Record, so we have 4 Records exchanged for total of 20 bytes. Each message has the handshake header (except the ChangeCipherSpec one), so we have 7 times the Handshake header for total of 28 bytes.
The total overhead to establish a new TLS session comes to about 6.5k bytes on average (20 + 28 + 170 + 75 + 6000 + 130 + 2*1 + 2*12 = 6449).
TLS sessions once established can also be resumed. In the session resumption, some of the messages are omitted and the handshake looks as follows:
Client Server ClientHello --------> ServerHello [ChangeCipherSpec] <-------- Finished [ChangeCipherSpec] Finished --------> Application Data <-------> Application Data
The main difference here is that the ClientHello message will contain extra 32 bytes for the session ID it wants to resume.
The total overhead to resume an existing TLS session comes to about 330 bytes on average (15 + 16 + 202 + 75 + 2*1 + 2*12 =332 ).
Now let’s look at the overhead on the wire for the encrypted application data. The data is carried in TLS Records over the wire, so there are 5 bytes of header. Since data is encrypted and integrity protected, there is additional overhead that is incurred. Let’s assume that the ciphersuite negotiated between the client and the server is TLS_RSA_WITH_AES_128_CBC_SHA, which is mandatory for TLS1.2 and hopefully will be commonly negotiated going forward. Since AES is a block cipher, it requires the data to be sized in multiple of the block size. TLS 1.0 defines the encrypted data with block cipher as:
block-ciphered struct { opaque content[TLSCompressed.length]; opaque MAC[CipherSpec.hash_size]; uint8 padding[GenericBlockCipher.padding_length]; uint8 padding_length; } GenericBlockCipher;
Since most implementations don’t use compression, we can assume the data is the same size. The MAC in this case is computed using SHA1, so the size will be 20 bytes. AES128 has a block size of 16 bytes, so the maximum padding we can add to the data will be 15 bytes.
The total overhead of the encrypted data is about 40 bytes (20 + 15 + 5).
It is easy to modify the above calculations to reflect more precisely the specifics of an environment, so this should be considered a basis for TLS overhead and not the authoritative answer to the question posed.